
This would save us a lot of time and work. We should also take advantage of replacers that are already done, inspect the meshes if they're suitable for our project and include them, if the authors permit us. This project is technically still a mod for Morrowind, we are not creating new meshes that could be used in OpenMW example suite or anywhere else, all the stuff is strictly bound to the original game (and ofc cannot be sold or imported into other games). On the other hand this allows us simply enhance the original meshes (add more geometry and details).Īnother reason why stick with the original shape is simple compatibility, this way it should not cause any placement errors (bleeding, floating or caspering meshes etc.). So stop looking around and join the project!īecause of the condition described above, all the remade meshes are considered to be a derivative work, so as I understand it, they technically still belongs to Bethesda. The aim of this project is to keep the same feel as vanilla Morrowind, basically this means to make meshes as identical as possible, just with more details. You always liked the feel of vanilla Morrowind, but when you woke up today, it felt too old? Or you just spent ages looking for replacers that were as similar to vanilla as possible but didn't find them? Then you're at the right place!

Though I have no experience with setting up and managing these stuff. Either with web interface (as the redmine one we had, but that didn't allow easy editing of entries), or something like SourceTree. Secondly, we would need to create a manageable file database again (with versioning and all the necessary stuff). Not sure about their current state, but something like this would help tremendously. Though first we need to streamline the production pipeline, I've seen some work on nif export scripts for current Blender, made by Greatness7. There were and actually still are quite a lot of people interested in this project. What are our possibilities of resurrecting the project now? You can download all the modified files in their current state here: If you would like to contribute, contact Berandas (Lord Berandas) at Discord or anywhere else.


Status: Project is currently managed only by Berandas, there are some volunteers collaborating and adding new assets from time to time. Guidelines: Work on the project is currently officially halted.
